Tutorials and HowTo

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Pinned [English/Deutsch] List of usable animation/ Liste benutzbarer Animationen

  • MoK
  • MoK
2 +1 1,676

MoK

Pinned [Deutsch] Wo finde ich ...? Der Modding Helper

  • Fajeth
  • Who.Ot
11 +1 3,589

Who.Ot

Pinned [English/Deutsch] The Guild 2 Script Documentation/ Die Gilde 2 Skriptdokumentation

  • MoK
  • MoK
0 4,546

List of animations

0 517

[English] Adding new items & upgrades

  • Fajeth
  • BSM
4 +1 2,579

BSM

[English] Adding measures (originally by F.H. aka nirvana)

  • Fajeth
  • Fajeth
0 811

[English] Financial sheet Alias references (originally by McCoy!)

  • Fajeth
  • Fajeth
0 574

[English] Create your own library-file for custom functions (originally by DarkLiz & McCoy!)

0 611

[English] Creating own dbt-tables (originally by Sublogic)

0 614

[Deutsch] Neue Items/Upgrades hinzufügen

16 +1 6,009

Fajeth

[Deutsch] Gilde 2 von einer RAM-Disk starten (schnelleres Spiel weniger Ladebalken)

0 +2 724

[Deutsch] KI-Scripte

  • Fajeth
  • Fajeth
6 +1 2,043

Fajeth

[Deutsch] Behaviours, Actions und States erklärt

0 +2 748

[Deutsch] Werte speichern

2 +1 1,211

Fajeth

[Deutsch] Verbesserung der Grafik durch individuelle settings (bsp. nVidia Grafikkarten)

  • MoK
  • MoK
0 +3 882

[English] Measures.dbt explained

0 +2 1,504

[English] Using panels to improve measure handling

0 +2 773

Gilde 2 Grafik Mod ,verbessern, Downsampling ,DirectX 10 11Update

18 6,012

Bijouri

[English] Tuning building production

0 +1 1,305

[English] Text: Placeholders and Variables

  • Fajeth
  • Fajeth
0 +1 1,019

[Deutsch] Variablen in Textnachrichten einbringen

6 +1 2,226

Serpens66

[Deutsch] Impacts.dbt erklärt

1 1,798

Serpens66

[Deutsch] MeasuresToObjects.dbt erklärt

  • Fajeth
  • Fajeth
0 +2 814

[Deutsch] Measures.dbt erklärt

  • Fajeth
  • Fajeth
0 +1 882

[Deutsch] Neue Maßnahmen hinzufügen

  • Fajeth
  • Fajeth
0 +2 1,139

[English] Weapons.dbt Explained + Enabling weapons

0 +1 1,845

[English] Merging two mods & Install them via ModLauncher

0 +1 3,854

[English] Create Building-Renderings for HUD

  • MoK
  • MoK
0 1,560

[Deutsch] Erstellen von "Renderingicons" im HUD für neue Gebäude.

  • MoK
  • MoK
0 +1 1,084
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